![]() ![]() ![]() Particularly, OpenCL™ rendering support was removed for rendering on AMD GPUs. It was welcomed by most of the Blender community, but a fairly significant detail in the rewrite affected AMD directly. The clearest example of this is with the company’s own render engine, Pro Render, a plugin renderer that can be used directly inside Blender.ĭuring this continued support and development, Blender announced in April 2021 that they were going to completely rewrite their default renderer, Cycles. On top of supporting Blender in direct ways, AMD has also sought other ways to supply their own tools that work in the Blender ecosystem. This continued support demonstrates their desire to make AMD the hardware of choice for Blender artists. Any artist who keeps up to speed on Blender news will know that AMD regularly contributes to both the Blender Development Fund and the Blender Code Base. There’s no hiding AMD’s long-standing support of Blender.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |